but that's just my two-cents for a 'let's not get in over our heads with plot there, FF13' plot >. THE SOLUTION TO ALL YOUR (FLASH) PROBLEMS: Code: Select All Code. and baddies >.> Thus making buying things and the end-game closer!. Official Images: Spoiler (click to show/hide): Cortas Platformer Image: Spoiler (click to show/hide): As for the remainings, I still need a little bit more proof like a link or something. by Entropy960 ยป Thu 8:14 am So this is where this game came from, found it on a few other sites but its nice to see the owners version. or expansion? Or it could be a mad-ass dungeon (I regret nothing) with equally cool loot. Re: CortaSPLATFORMER - something to look at, I guess. Fixing/Finishing it would help advance some mysterious plot you've cooked up as it leads to a new land/territory. Heck, you could use that bridge as a high point. You can set up a shot to sell said loot and either keep it or buy crap (armor, health, new costume, services(?) etc). Anywho, from there you can focus on dungeon-building for end-dungeon loot. Before all that however you talk to the chief, who gives you a home (among other things). Anywho, with a new goal now in the game, you go off dungeon-crawling and doing what you must to get off the planet. So they ask for a huge amount and tell you to reactivate the beacon when you have the amount, or otherwise they'll leave the planet and never come back. Some time passes and, yay, someone comes! But. So we go about getting Ridley's beacon (making use of what we already have) and set it up. The last gameplay release was for splatformer but that was a year and a half ago. there is a working demo of the basic character movement that was released a couple of months ago, but no gameplay has yet been released. Maybe the only way to get off the ship is via beacon to contact a passing vessel. Re: CortaSPLATFORMER - SpriteSheet mini update. Go to a dungeon -> Get the prize at the end -> Sell at a shop or something But that would also imply that there'd be a currency system in the game.er, let me toss a quick plot at you. I'm sure everyone will settle for a simple dungeon/reward game.
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